Senior Game Economy Designer - Live Ops Balance
Tripledot Studios · Minsk
Job description
About the role
Tripledot Studios, one of the largest independent mobile games companies, is looking for a Senior Game Economy Designer specialising in balance and economy. The role strengthens a core area of a mature, live-ops-driven free-to-play project by rebuilding the in-game economy and bringing system-level rigour to live-ops balance, moving away from point-by-point tuning of individual events toward a coherent, interconnected approach. You will design, manage and optimise the free-to-play economy in close partnership with live ops, analysts and designers.
Key responsibilities
- Define and lead a live ops and monetisation strategy that delivers value for players and the business
- Drive its execution by owning the schedule, the overall success of in-game sales and live events
- Own the economy of virtual currencies and items, and tune sources and sinks to improve game performance
- Understand player progression and predict the results of economy changes and new content
- Leverage AI tools for economy modelling, balance simulations and data-driven decisions
- Monitor economic KPIs and player balances by segment, run A/B tests and collaborate with designers to measure the impact of economy changes
Required profile
- Extensive experience in game design, systems and balancing game economies in a live free-to-play mobile game, in a systems/economy design or product management role
- Demonstrated experience designing, simulating, balancing and growing a live free-to-play economy and a live free-to-play game
- Deep understanding of economy and monetisation design and engagement drivers in live games
- Ability to formulate live ops strategy and present clear, measurable key results
- English and Russian spoken and written at B2 level and above
Required skills
- Systems and economy design, economy and monetisation design
- Quantitative and analytical skills with a metrics-driven approach
- Knowledge of live operations and monetisation trends in the free-to-play model; AI-assisted workflows in economy design are a plus
What we offer
- Hybrid working: office 4 days a week, 20 days of remote work per year
- 20 business days of paid holiday plus bank holidays
- Daily lunch in the office, private medical cover and sport compensation
- Continuous professional development and English classes
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Published 6 гадзін таму
Expires праз 1 месяц
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Tripledot Studios
Minsk