3D Environment Artist – Unity (Remote)
Starplay Games
Job description
About the role
Starplay Games is looking for a talented 3D Environment Artist to create low‑poly and mid‑poly game environments for its mobile action‑adventure titles. The position is fully remote, allowing you to work from anywhere while collaborating with a fast‑moving, creative team.
Key responsibilities
- Model low‑poly and mid‑poly environment assets that match the game’s visual style.
- Produce high‑quality UV layouts and hand‑painted or tiled textures.
- Assemble scenes in Unity, set up lighting, colliders and other scene components.
- Work closely with game designers, technical artists and developers.
- Lead environment creation as the senior environment artist when required.
Required profile
- Passion for games and at least 3 years of commercial experience in a similar role.
- Strong ability to create low‑poly/mid‑poly models and textures in a defined style.
- Experience with hand‑painted and tile‑based texturing techniques.
- Excellent UV unwrapping skills.
- Proficiency in Unity scene setup, lighting and collider configuration.
- Good teamwork, communication and initiative.
Required skills
- Unity
- Low‑poly and mid‑poly modeling
- UV unwrapping
- Hand‑painted and tiled texture creation
- Photoshop or Substance Painter
- Maya, Blender, ZBrush or 3ds Max
What we offer
- Fully remote work with flexible hours.
- Unlimited vacation and sick leave – no medical certificates required.
- Every second Friday of the month is a day off.
- Horizontal, non‑bureaucratic management and trust‑based culture.
- Regular performance reviews and opportunities for professional growth on innovative mobile action‑adventure projects.
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Published 1 month ago
Expires 1 week from now
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