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3D Environment Artist – Unity (Remote)

Starplay Games

Remote
Remote Mid 🇬🇧 English
Unity Photoshop Substance Painter Maya Blender ZBrush

Job description

About the role

Starplay Games is looking for a talented 3D Environment Artist to create low‑poly and mid‑poly game environments for its mobile action‑adventure titles. The position is fully remote, allowing you to work from anywhere while collaborating with a fast‑moving, creative team.

Key responsibilities

  • Model low‑poly and mid‑poly environment assets that match the game’s visual style.
  • Produce high‑quality UV layouts and hand‑painted or tiled textures.
  • Assemble scenes in Unity, set up lighting, colliders and other scene components.
  • Work closely with game designers, technical artists and developers.
  • Lead environment creation as the senior environment artist when required.

Required profile

  • Passion for games and at least 3 years of commercial experience in a similar role.
  • Strong ability to create low‑poly/mid‑poly models and textures in a defined style.
  • Experience with hand‑painted and tile‑based texturing techniques.
  • Excellent UV unwrapping skills.
  • Proficiency in Unity scene setup, lighting and collider configuration.
  • Good teamwork, communication and initiative.

Required skills

  • Unity
  • Low‑poly and mid‑poly modeling
  • UV unwrapping
  • Hand‑painted and tiled texture creation
  • Photoshop or Substance Painter
  • Maya, Blender, ZBrush or 3ds Max

What we offer

  • Fully remote work with flexible hours.
  • Unlimited vacation and sick leave – no medical certificates required.
  • Every second Friday of the month is a day off.
  • Horizontal, non‑bureaucratic management and trust‑based culture.
  • Regular performance reviews and opportunities for professional growth on innovative mobile action‑adventure projects.

Questions fréquentes

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Published 1 month ago

Expires 1 week from now

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Starplay Games